# V4 Annoucement - What's next for Lunafic, Big Changes

Source: https://lunafic.ai/blog/v4-annoucement-whats-next-for-lunafic-big-changes | Published: 2026-09-23T07:47:29.951Z | Updated: 2026-09-23T07:47:32.515Z | Author: Lunafic Team

Lunafic has been developed so quick in these 3 weeks after our first roleplay launch. But, what's next? That's the big question for roleplay ecosystem. Fortunately, we are not guys that lost our vision that going to create a micro-drama, Lunafic is dedicated themselves as a roleplay platform. 🤫

### **Lunafic found there are two types of customers:**

1. The one who enjoy building their own world

2. The one who enjoy more casual play

Currently Lunafic only served the number 1 which created addiction for anyone who built their own fiction world. So we found the ideas on how balancing both while giving more experience for our existing roleplayers.

*All of that becomes V4, a full redesign of Lunafic.*

## **It starts with the mess we made**

If you open Lunafic today, you will find that the left side carries a lot of navigation combined with chapters, while the right side is lighter, but still it's hard to understand where you need to go, where you should go if you want to edit characters. If you have been with us for weeks, your eyes already know where to go.

But unfortunately for new users, they don't want to think about something like this. In conclusion, Lunafic's design is so bad for casual users.

*So V4 rebuilds the whole design.* We draw every screen for the phone first, then we bring it up to desktop. Fewer things on the screen, easier to understand.

## **A. Enter another player's world, like co-op in a game**

Imagine it like co-op in Genshin Impact. If you don't know it, that's okay, I'll explain.

You can enter another player's world, you run around, you fight together, but you cannot renovate their house or redraw their map, because the world belongs to its owner. Playing there and owning it are two different things, either way is fun to do.

### **Public mode (Unofficial Name)**

If you click on a character or any public world available in the community, then click play, nothing is wrong, Lunafic has created a very good way to start roleplaying.

But we found something, Lunafic has too much freedom. **Users click play -> then what?** This is not actually just a Lunafic problem, but anyone who created a roleplay platform also faced the same. And you know what? We found that many people start using "Hi" to test out roleplay. We know something is wrong in our design that led to this.

In the new public mode, you will imagine yourself playing a visual novel game, you can still do roleplay as normal, but you will get:

- Starting choices
- Starting role
- Ending to reach
- Beautiful character images controlled by the AI that will show based on the scene
- A story built like a game. Chapters get a new name, we are still choosing between arc or staying with chapters, because the story in V4 plays more like a game.
- Rules of the world

What gets removed from the player side:

- **The editor.** What the player reads is the story itself, and if a reply goes wrong, you delete it or you retry it.
- **World editing.** The characters, the rules, and the lore stay in the author's hands. Players don't need to think about any of this.
- **Export.** No export anymore, except on the author side.

### **Private mode (Unofficial Name), your own quiet room**

Private mode is where Lunafic is today, your own world, and we have no intention to change it, just tweaking a bit.

- **A focused writing screen.** Today, exploration and many other things are added to the left sidebar. 
*In V4 the private screen keeps only the story and the tools you use while roleplaying.*
- **Fast world creation.** The creation form today asks many questions before you can write the first line, even with the help of the AI, it's still a hassle. 
*In V4 you fill in a few fields and you are already inside your world, and you add everything else later while the story runs*.

## **B. New chapters from the chat itself, Command & Skills system**

Today, you always need to go to the left sidebar to create a new chapter. That's a hassle, especially on mobile.

**In V4, type it in the chat**, that's it, new chapter will created. We call this **commands and skills**, you can do many things just within the roleplay input and extend it yourself.

## **C. Publishing becomes releasing a game**

In V4, publishing gets closer to releasing a game.

- **Endings.** You design the endings of your story, so a player who reaches the end of your world gets a real finish, like clearing a game.
- **Accomplishments.** You set things for players to complete along the way, so playing your world has goals beyond the next reply.
- **Image generation.** You make the art for your world yourself, so your world carries its own look instead of images hunted around the internet.

We are still shaping how deep this goes. The direction is set, the details can still change while we build.

## **D. Pictures enter the story**

Lunafic actually already supports images from the beginning, if you go to your story now, type the *"/" *command, then you will find the image there. *But we found this useless* because it doesn't feel like roleplay at all.

**V4 brings something different.**

While you play, the AI can show you an image that matches the scene you are in. This led you can activate your imagination even more.

And beside the worlds you build, **we will start releasing original worlds of our own**, written and drawn by our team, so new players always have a good place to start.

## **E. More Free AI Usage & New Business Model**

We intend to change how we present the pricing to the users, the current paid users will retain theirs, but moving forward, new users will get changes adapted to our new V4 concept.

We also intend to provide more AI usage to increase the community spread, either by adding a mission system to Lunafic.

**Read this part twice, nothing is built yet**

Everything above is a plan. We intend to execute this as soon as possible, it can be 1-2 weeks? We don't know, but the Lunafic team is fast at adapting. We have no intention to hold back too long, because we learn more by getting feedback from you than just planning ourselves.

We hope you can enjoy Lunafic even more.

Regards,

Arbi from Lunafic

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Read this on Lunafic: https://lunafic.ai/blog/v4-annoucement-whats-next-for-lunafic-big-changes
More from Lunafic: https://lunafic.ai/blog
What is Lunafic: https://lunafic.ai/ai-roleplay
AI characters you build stories with over long memories. You play as your character, the AI plays everyone else, and stories stay private by default.